Wednesday 10 December 2008

check this, cool characters, concept, setting and stop frame

http://www.youtube.com/watch?v=Mue__7EgbtE

Monday 25 August 2008

Oghab

Oghab the final piece

Tuesday 29 July 2008

animalogic

http://www.animallogic.com/#Home

Work in progress (Oghab)

This is the final stages of Oghab.The first part of the film needs improvement and the second part is to be lipsynched.

Wednesday 18 June 2008

Change of technical direction

For a number of reasons it has been agreed that the final project be produced, using classical animation techniques instead of Computer Animation

Beak synch (talking birds)

The idea behind this test (the beak on the right) was to study the possibilities of lip synchronisation for the bird characters of my final project. It is a common belief among animators that with 6 major mouth shapes it is possible to synchronise almost any dialogue with mouth movements. The point to remember when lip synching is that our lips open when we use vowel sounds like a,e, i, o and u.

Of course since our birds characters have human characteristics and talk in the film the same rule of thumb is applicable.

Final Project script (revised)

FADE IN:
ON TOP OF THE CLIFF DAY

High upon the misty mountains in his eyrie lived Oghab the greatest and most majestic of the birds, the King of the Eagles. As the golden sun rose each morning and its warmth woke him from his slumbers he would prepare to hunt from his lofty perch.

Until today.

For as he stood surveying his domain, from the distant valley meadows to the sparkling mountain springs he realised that soon his glorious life would come to an end.

And so it was, deep in thought and hoping for answers Oghab gracefully lifted himself in to the air, wings spread wide, he caressed the gentle breeze and wheeled away…


OVER THE PLAINS DAY

Eagle flies over the plains with his splendid wings and flying style.
Seeing the eagle a partridge takes refuge under bushes and a snake slides into a hole to escape the danger, a flock of sheep panics and runs around in turmoil, a deer stands up, looks into the air then runs away, leaving a white cloud of dust behind.
The eagle, however, has something else on his mind and keeps flying.


DUMPING GROUND DAY

The Eagle flies until he arrives at a plain where a black crow lives, a stingy ugly pest who has survived many incidents and lived for many, many years.
Seeing the Crow, the Eagle quickly descends towards him and sits on the ground next to him.


DUMPING GROUND DAY
CROW
Ah… Good morning highness. A pleasant surprise I’m sure. Can I offer you a meal, but please, I am not offering myself you understand
OGHAB
Oh, don’t panic please. I’m not that hungry, I mean, look at you. I am curious to understand the secret of your lengthy life... (sniffing) What’s that?
CROW
Rotten fish. A delicious meal. And our secret. This is our guarantee of a long life. We feed from the dead, and fly close to the ground. That is why we live so long. The dead give us life. Our lives spent closer to the earth while you aspire to reach the heavens.


DUMPING GROUND LATE AFTERNOON
OGHAB
Ah, I would rather leave such a life to you dear crow, no matter how long it may be. A short life living in the skies today is better to me than a long existence such as this in squalor and decay.
Oghab flapps his wings and starts ascending over the dumping point

OGHAB
Farewell crow. And thank-you .
Oghab flies higher and higher untill he vanishes in the skies

DISSOLVE TO:
SUN SET
The sun is gradually setting behind the mountains as the glamorous eagle vanishes into the heights. The valley is orange and faint voices can be heard from the distance.
FADE TO BLACK.

THE END

Monday 16 June 2008

To be or not to be (Hamlet)

William Shakespeare - (from Hamlet 3/1)

To be, or not to be: that is the question:
Whether 'tis nobler in the mind to suffer
The slings and arrows of outrageous fortune,
Or to take arms against a sea of troubles,
And by opposing end them? To die: to sleep;
No more; and by a sleep to say we end
The heart-ache and the thousand natural shocks
That flesh is heir to, 'tis a consummation
Devoutly to be wish'd. To die, to sleep;
To sleep: perchance to dream: ay, there's the rub;
For in that sleep of death what dreams may come
When we have shuffled off this mortal coil,
Must give us pause: there's the respect
That makes calamity of so long life;
For who would bear the whips and scorns of time,
The oppressor's wrong, the proud man's contumely,
The pangs of despised love, the law's delay,
The insolence of office and the spurns
That patient merit of the unworthy takes,
When he himself might his quietus make
With a bare bodkin? who would fardels bear,
To grunt and sweat under a weary life,
But that the dread of something after death,
The undiscover'd country from whose bourn
No traveller returns, puzzles the will
And makes us rather bear those ills we have
Than fly to others that we know not of?
Thus conscience does make cowards of us all;
And thus the native hue of resolution
Is sicklied o'er with the pale cast of thought,
And enterprises of great pith and moment
With this regard their currents turn awry,
And lose the name of action. - Soft you now!
The fair Ophelia! Nymph, in thy orisons
Be all my sins remember'd.

Saturday 22 March 2008

7 months past, no software!

7 months past since we started the 12 month MA programme at Farnham and I still haven't been provided with the software I required to undertake my final project.

I really do not understand how MA Animation students are supposed to work with no appropriate softwares, equipments, workshops, inductions and lectures. I hope expectations at the end of the year would match such significant incompetences at UCCA.

Monday 17 March 2008

funding for production

http://www.animateprojects.org

Animate Projects commissions artists to make work that explores the relationship between contemporary art and animation, for broadcast, gallery, cinema and online exhibition

Saturday 9 February 2008

Shark (CG test)



The Big White and the innocent and vulnerable seal was a simple idea that led to the production of this 10 second CG animation piece. The production process included brainstorming and concept development, storyboarding, timing and planning, animatic, modeling, rigging, weight painting, shading, texturing, animating and finally rendering. The softwares used for this project include are Adobe Photoshop, Softimage XSI and Adobe Premier.